When worlds collide

Interesting juxtaposition between these two from overnight:

Going somewhere?

Dear Diary,

I haven’t even written about the neat stuff in our 2.0 release, and now I’ve got a new project to keep me busy. I can’t talk about it.

But I do want to note that I feel like I’ve been looking forward for a long time to a particular — yet somewhat ill-defined — exciting trip. Now all of a sudden I’m going, and I realize I’m not packed!

2.0 Sees the Light of Day

Sorry for going dark for a bit. I’ve been working on our 2.0 version. You gotta love it when you work way hard and it’s way fun. But:

  1. I’ve had no time to write.
  2. I couldn’t write about what I was working on (until now).

I’ve got lots to babble about now and will do so soon, after a bit of rest. In the mean time some other folks’ take: Reuters (press release), Culture of Collaboration (blogger’s tight overview), Virtual World News (nice summary representation).

Long Strange Trip

The UK’s Tech Radar has a preview of a nice piece that will appear in PC Plus. It overviews Intel’s Miramar work on 3D and collaboration.

Meanwhile, there’s a nice discussion of much more of the history of Miramar on this blog.

I think the two make a nice example of the difference between blogging and first sources on the one hand, and journalism on the other.

Boring

We had had our usual weekly Engineering Meeting yesterday. Some slides, a couple of charts, some spreadsheet pages, and a bunch of folks arguing. Nothing exciting, although it was pretty cool for random attendees to change the slides and spreadsheet in real time, and to put post-its on them.

As usual, our weekly meeting was in-world. No one commented about the technology. No one commented about the fact that the meeting was lead by a manager away at MIT, some engineers were in Maryland and Oregon, and some folks were at home saving gas rather than in the office. Boring.

Pretty cool, no?

Da5id's Vision

In January, 2005, David Smith was on stage at Kyoto University, speaking in a panel on the future of Croquet. Slouched in his chair, he pulled an iPod from his pocket and threw it on the table, along with his old-fashioned styled spectacles. “In twenty years, that will be the computer. Maybe earlier. Wearable computers and micro-projection display already exist. Virtual Croquet worlds will be layered onto the physical world around us.”

At the same time, in San Diego, CA, author Vernor Vinge was wrapping up “Rainbows End,” a novel set in 2025 in which the common person’s view of the world is augmented by wearable computers overlaying virtual worlds onto contact lenses. The central denizen of the worlds in the story is a troublesome white rabbit, which also happens to be a common avatar in the Alice In Wonderland themed Croquet worlds.

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