Da5id's Vision

In January, 2005, David Smith was on stage at Kyoto University, speaking in a panel on the future of Croquet. Slouched in his chair, he pulled an iPod from his pocket and threw it on the table, along with his old-fashioned styled spectacles. “In twenty years, that will be the computer. Maybe earlier. Wearable computers and micro-projection display already exist. Virtual Croquet worlds will be layered onto the physical world around us.”

At the same time, in San Diego, CA, author Vernor Vinge was wrapping up “Rainbows End,” a novel set in 2025 in which the common person’s view of the world is augmented by wearable computers overlaying virtual worlds onto contact lenses. The central denizen of the worlds in the story is a troublesome white rabbit, which also happens to be a common avatar in the Alice In Wonderland themed Croquet worlds.

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We have an industry

I just turned 44, which kind of sucks, but as they say, it’s better than the alternative. I think I’ve been old for a long long time, but now I have to admit it. Virtual World have been growing up, too, and my feelings are somewhat the same. Despite reports by Gartner and Forrester, articles in the Wall Street Journal, Business Week and Information Week, and even popular press like the LA Times, I still hadn’t quite caught on to the idea that we now have an industry. But when I saw Christian Renaud’s blog, I had to admit that “Virtual Worlds” is an industry category, and I’m in it. None of these articles are about the technology (what I do), but about what people do with it and how businesses make money with it. I guess it’s better than the alternative. OK, it’s pretty cool, but kind of weird. This stuff isn’t household technology or household names yet. The future is here. It’s just not evenly distributed yet. It’s an interesting life-span inflection point.

Sense of Place

I think we normally speak of work being done “in Powerpoint,” “in Word,” and so forth. This morning I looked at a transcript of people discussing virtual worlds while in one. The words “Qwaq” and “Forums” appear once each. The word “here” appears 49 times. We are finally getting to the point of having discussion about the results, not the technology. The program itself disappears, in just the same same way as we usually discuss being “at a Web-site” rather than “in Firefox” or “in Safari.” (Internet Explorer users may indeed reflect their tool’s relative intrusion by thinking of their activity as being “in IE” more often.)

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Inventing the Present

Here is some new-media content about Information Week’s Mitch Wagner and Gartner’s Steve Prentice vs SL’s CFO and even Prokofy Neva. It is mostly about Second Life’s power and problems and how that relates to others. Croquet’s Qwaq Forums comes up a lot.

You can probably get out of this whatever you’re predisposed to. (I took away that Geoffrey Moore is right.)

Do follow the link from there to the video. It’s long and not densely packed, but it is a good tour of the non-technical state of virtual worlds — i.e., the things that matter to most of the world. Ten years from now, this is going to be how archaeologists remember today.

The Virtual Gets Real

I figure there is no technology on earth to which the Chief Technical Officer of Intel Corp doesn’t have access. Today he chose to talk about Qwaq and Croquet during his closing keynote address to the Intel Developer Forum in San Francisco’s huge Moscone Center.

<%image(20070920-smallhall.jpg|166|124|The auditorium at the Moscone Center.)%><%image(20070920-virtualauditorium_sm.jpg|174|124|The virtual auditorium in Qwaq Forums, showing Intel's Miramar desktop on one virtual screen, a movie about virtual surgery on another, and in between is a model of the patient.)%>

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News from the Metaverse

Key invitation-only conference on the future of collaborative virtual worlds.

Metaverse Roadmap site

CNET story

A Microsoft blogger, with pictures

Good blog

A key thread in all this seems to be a desire for an open-source framework that works. It looks like the only concerns voiced about Croquet for this was a mistaken impression about the licensing. (See the comments in the “Good blog”, above.)

BTW, We’re still trying to set up cool demos over the now-released Croquet Software Developers Kit. The demo at Metaverse was actually the demo we produced at the University of Wisconsin for C5 ’05 in Kyoto, which was built over the Jasmine proof-of-concept. The current release is so much better, but lacking in some of the visible bells and whisles. We’re working on it…