SXSW Dreaming

The deadline for submitting panel proposals for South by Southwest Interactive kind of snuck up on me. I learned just before midnight last Friday that the deadline was midnight on Sunday. It turned out that I had a bunch of stuff to do on Saturday and Sunday, so only spent a few hours Sat & Sun evening working on my panel proposal. The hard limit for the proposal was 1,500 characters. My first draft was twice as long. So as the clock ticked towards midnight Sunday I took out my trusty machete and started hacking.

I’m not really happy with the final proposal I submitted, but I thought the 3,000 character draft wasn’t that bad. In any event, it’s a panel that I would like to be on, or, failing that, attend.

So anyway, below you’ll find longer draft, the “before machete” version. Soon enough, I hope, you’ll see my “after machete” version on the SXSW website & I’ll bug yzall for your votes. Thanks.

Self-Publishing Novelists 2011: A Report from the Trenches.

We’ve been hearing for a while that new technologies for authoring, designing, printing, publishing, marketing, distributing and consuming books will disrupt the traditional book publishing business model and empower the everyman self-publisher.
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Living in the Strange Loop

All six of you who have read my novels know that, among other things, I’m kind of obsessive about the Hofstadterian notion of the Strange Loop.

Yesterday in my internet voyaging looking for examples of Magic Eye pictures1 (of which I could not remember the name), I came upon Michael Bach’s wonderful website about optical and visual illusions, which led me to Goo-Shun Wang’s quite marvelous short animated movie Hallucii, about a guy (who quite resembles me, actually) who stumbles into a strange loop and, quite cleverly, (eventually, apparently), finds his way out.

Take a few minutes to watch, and see what it’s like to be me:
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Below the fold: a footnote & a painful comment.
UPDATE The version on Goo-Shun Wang’s site doesn’t seem to be working today. Below the fold, I’ve embedded a youtube version.

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“The Medium is the Message”

One of the arguments against sharing music was society will be diminished because no one will create music without a sufficient intellectual property incentive.

We now have a flourishing culture of sharing for video, in which people of diverse skill levels are creating huge amounts of content. No shortage there.

So I want to ask, “Is there a flourishing of digital music content today?” Surely it is easier to both create and enjoy music than it is for video. (Music requires lower bandwidth and less power, play-anywhere music devices are good and plentiful, and music creation software are quite fantastic.)

It feels like there is lot of free music available in video form. I wonder if the legal fight against music sharing — rather than sharing itself — has stifled the medium of sound-only recording, even as the more demanding but less legally bullied video medium has exploded. The music itself has just been switched to a new medium, and may ultimately be better for it.

Meanwhile, it seems that half the top 10 best selling printed novels in Japan were written on and for cell phone distribution. I’ve heard that the explosion in the genre coincides with the spread of flat-rate pricing on text messaging.

The Way Things Go

Der Lauf der Dinge is that film in which a whole series of objects cascade in a very long Rube Goldberg. (I understand many cultures have had similar cartoonists. I think its wonderful that where previous generations drew pictures, civilization has developed to the point where individuals can and do actually realize and record such fantasies.) You may have seen a take-off of this in a car ad.

I think the reason for our fascination with this has to do with movement carrying the action. You can have theme and variation without movement, and without physical objects. Consider novels, painting, music, and zillion other things. But here we have a case where there is nothing of interest at all except for the theme and variation expressed by the movement and positioning of physical objects. And it is fascinating. A reviewer has written of the film that it is like watching a Hitchcock film with objects instead of people.

I think this all relates to previous discussion on narrative and 3D.

[This is fallout from a session at OOPSLA.]