Intel adapting to OLPC, and graphics accleration on mobiles

My read of this money.cnn.com article, and the linked presentations for investors, is that Intel’s fairly near-term strategy:

  • Includes major specific responses to the OLPC. (E.g., a focus on lower cost and marketing in Asia, Africa, and Latin America.) OLPC has changed the game.
  • Suggests that graphics acceleration must be included in Intel’s products for mobile computing. (E.g., noting that “the most important applications…including Second Life” won’t run on a mobile phone, and that the “uncrompromised” “full Internet” has to run on mobiles without delay from when it is available on desktops.)

Nothing to be surprised at, but this is the first time I’ve seen this officially from Intel.

About Stearns

Howard Stearns works at High Fidelity, Inc., creating the metaverse. Mr. Stearns has a quarter century experience in systems engineering, applications consulting, and management of advanced software technologies. He was the technical lead of University of Wisconsin's Croquet project, an ambitious project convened by computing pioneer Alan Kay to transform collaboration through 3D graphics and real-time, persistent shared spaces. The CAD integration products Mr. Stearns created for expert system pioneer ICAD set the market standard through IPO and acquisition by Oracle. The embedded systems he wrote helped transform the industrial diamond market. In the early 2000s, Mr. Stearns was named Technology Strategist for Curl, the only startup founded by WWW pioneer Tim Berners-Lee. An expert on programming languages and operating systems, Mr. Stearns created the Eclipse commercial Common Lisp programming implementation. Mr. Stearns has two degrees from M.I.T., and has directed family businesses in early childhood education and publishing.

Comments are closed.